Clash Royale is an RTS where you fight against other online players in frantic duels. This time around, you'll find the full beloved cast of characters from Clash of Clans: Giants, Barbarian Kings, Wall Breakers, Archers, and many more facing off in a strategic arena. Clash Royale’s gameplay is simple and straightforward. You start out the game with three towers: one in the middle and the other two on each side. Your aim is to use your troops to destroy your enemy’s central tower, while also defending your own towers. Each tournament lasts three minutes, unless there’s a tie - in that case, you get some extra time. In Clash Royale, tons of combat units await, but first, you have to unlock them. That means, you'll need to collect enough cards. That said, adding on new cards to your deck requires earning the right to open up new chests which you only gain by winning tournaments. Each Clash Royale unit has specific features: life points, attack distances, deployment times, speed, etc. Improving these skills when you level up eventually allows you to design your troops strategically. Clash Royale is a hectic and fun multiplayer game. Each duel lasts (at most) between one and four minutes so you can play a quick match anytime, anywhere. Plus, its graphics – just like in the original Clash of Clans – are excellent.
This game is good, As you progress through the game, you level up you cards. However, your level has *no* effect on your matching. That is based upon your total wins, measured in trophies. This causes a huge rift in players. For example, I am currently fighting level 13-15 players when I am level 10. I don't even stand a chance. The rare occasion of a win makes me stay high crowns and forces me to fight higher level enemies. In short, game good. System horrid.